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Henry Townshend
| Henry Townshend |
| Description: |
[Wallpaper of Silent Hill 4: The Room]
Silent Hill 4: The Room is the fourth instalment in the survival horror series Silent Hill. The game was released in Japan on June 17, 2004, North America on September 7, 2004, and Europe on September 17, 2004. The Room was released onto multiple platforms consisting of the Sony PlayStation 2, Microsoft Xbox and PC. It is the second Silent Hill game to be released with a subtitle, following the expanded version of Silent Hill 2.
Henry Townshend is living in South Ashfield, a town half a day's drive away from Silent Hill. One day he finds himself mysteriously locked in his own apartment. He cannot escape through either the windows or his front door, which has been chained shut from the inside. No one, not even people standing directly outside the door, can hear him when he pounds on the door and cries for help. After five days of entrapment Henry finds a hole that has opened up in his bathroom wall. Armed only with a steel pipe that broke loose when the wall opened, a carton of chocolate milk, and a bottle of wine, he proceeds to venture into the hellish madness of "Silent Hill".
The hole leads Henry to different and definitely out-of-world places, inhabited by dangerous and sometimes unkillable creatures. In the first four worlds he witnesses the murders of four people who are stuck in corresponding realms like him. The murders then happen in the real world, too. As Henry ventures further, he learns more and more about a serial killer Walter Sullivan that terrorized Ashfield several years ago and left certain numbers carved on his victims. Walter was arrested and committed suicide. However, new victims bear similar numbers, and different events suggest that Sullivan is not really dead.
Walter Sullivan was born in the same Room 302 (where Henry lives now). His parents fled the scene soon afterwards, as the baby was unwanted. Superintendent Frank Sunderland handed the newborn to the medics, and so Walter found his way to the "Wish House" orphanage in Silent Hill, where he was taught of occult rituals. Later Sullivan began to believe that the Room itself was his mother. Therefore he decided to "wake" it up through the "21 Sacraments" ritual, which required, in particular, 21 murders. Walter killed 10 people, taking their hearts out. He then went through the ritual of Assumption, which allowed him to make himself the eleventh victim yet stay alive and even become immortal. His goal is to kill another 10 people to complete the 21 Sacraments. Henry meets two Walters: one adult (real) and one child, an image conjured by real Walter's reminisces.
The four victims that Henry encounters in his wanderings are numbers 16 through 19. The twentieth murder, however, is interrupted, and the victim (Henry's neighbour Eileen Galvin), still alive, is taken to the hospital. Henry rescues Eileen and together they try to stop Walter. By the while, Henry's apartment becomes increasingly haunted and dangerous.
In the final fight scene Henry must make Walter mortal again and kill him once and for all. To make things more difficult, Eileen becomes possessed and is about to walk in a mechanism that will kill her, so the time is short.
The game has four different endings, depending on whether or not Eileen survives and on whether or not Henry has cleared his apartment of the hauntings. See below for the detailed description of the endings.
This instalment of the series features revised controls and attacks (the player is able to "charge" an attack, allowing its power to build before the attack is launched), modifications to the item menu and map, and segments that are played from a first-person perspective. Also, for the first time there are no "safe" areas: monsters are able to follow you from area to area, and the ghosts in the game are unkillable and will constantly bedevil Henry in the subway section and elsewhere. (Previous games in the series featured unkillable opponents - such as Pyramid Head in Silent Hill 2 - but these encounters were brief.) Even Henry's apartment, seemingly set in the "real" world, becomes increasingly haunted and dangerous throughout the game. The plot of the game expands upon the history of a serial killer mentioned in Silent Hill 2 and of the cult that seems to control the town.
Silent Hill 4 was not originally slated to be a Silent Hill game [1]. The Silent Hill team of designers planned for it to be an original concept for an original game not affiliated with any other franchise. After the general pre-production of the game, Konami decided that instead of launching a new franchise, they would convert the game to a Silent Hill title. The connections to the other Silent Hill games (including the story of the serial killer), were added early on in the development of the game, and consequently the entire game was extensively redesigned. In contrast to the previous characters in the Silent Hill series, such as the deeply troubled James Sunderland from Silent Hill 2 or the moody Heather from Silent Hill 3, Henry is a rather quiet fellow, and we don't learn much about his past.
source: en.wikipedia.org/wiki/Silent_Hill_4:_The_Room |
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| Date: |
06.02.2007 18:14 |
| Hits: |
7566 |
| Downloads: |
72 |
| Rating: |
3.71 (7 Vote(s)) |
| File size: |
145.1 KB |
| Added by: |
Kyomaster |
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